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Changes to +attempt

Posted by Zhiroc on 04/12/21
There has been an addition to +attempt, as well as a few changes.

A new /switch has been added, named /flub. This is a way to automatically fail the +attempt, but otherwise all the output to other players about the difficulty, talents, etc. will be indistinguishable from a normal +attempt. The other difference is that while spending Will is reflected in the output as normal, no Will will actually be spent.

Other changes are minor:

* Help for +attempt has been expanded.
* Errors in syntax will always produce an error message rather than use defaults.
* Keywords (e.g., "against") are now case-insignificant.