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By Zephyr on %09/%24/%2020 %1:%Sep:%th 12:58 p.m.

+askstaff will post a message to the staff info channel, if you have a quick question. If there is someone online from staff, they can hopefully answer it quickly. However, if you don't get a response in 10-15 minutes, please open a +request.

Game Update: +Lore

By Zephyr on %09/%15/%2020 %1:%Sep:%th 12:27 p.m.

+Lore should now be working. You can find the info on the World page under Lore, and also in game by typing Lore. There's not a lot of info in it as yet, and only two categories. This is where you come in! Please use +lore/request to ask questions for existing categories. If you have a new category, please use regular +request to suggest it. Thanks, Z

Code Update: Events! Flashbacks!

By Zephyr on %09/%08/%2020 %1:%Sep:%th 8:45 a.m.

We've been testing events in the game, and they seem to be working. Please feel free to create events, and let us know if you have any issues with them. Flashbacks are also working, it seems. Feel free to help us test those as well!

Game Update: Open for Beta Testing

By Zephyr on %09/%06/%2020 %1:%Sep:%th 12:59 a.m.

Shards of Amber is now open for Beta Testing! We have chargen up and running, mostly. our grid is up, and we have a bunch of new systems from alpha. We are working on an ARX code base, for those who are familiar with it, but not all the systems are working yet. Still, we have made a lot of progress! Come join us and help out!

Game Update: Open for Alpha Testing

By Zephyr on %07/%22/%2020 %1:%Jul:%nd 5:29 p.m.

The game opened for Alpha testing on June 1, 2020.

Code Update: First News Entry

By Zephyr on %07/%18/%2020 %1:%Jul:%th 4:39 p.m.

We are up and running on a very coded game, with only one room and 2 staffers.

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