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attempt


roll dice for in character attempts

Usage:
+attempt/switch <against difficulty> <using talents, gifts> <spending will>
Switch:
hidden - tell the room the roll is being done, but don't show the result
secret - don't inform the room about either roll nor result
flub - roll will automatically fail but will look like a real roll
(You will not spend will even if you say so.)

Difficulty is a number usually told by the story teller, or by agreement
between players. It can be left out, in which case the default difficulty
of the room is used (see +difficulty).

If using a talent or gift, you may use only a talent, or a talent and
a gift. A gift alone is not permitted.

You must have at least 1 will to spend will.

Examples:
+attempt using combat, pattern initiate
+attempt against 8 spending will
+attempt/flub against 10 using occult